State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · January 2025

Top Boxing Games Performance in New Zealand: Q4 2024

Explore the trends in downloads, revenue, and active users for the top boxing games on a unified platform in New Zealand during Q4 2024, based on Sensor Tower data.

Top Boxing Games Performance in New Zealand: Q4 2024

In the fourth quarter of 2024, the top boxing games in New Zealand showed varied performance metrics across downloads, revenue, and active users. Here's a closer look at the trends for each app.

Real Boxing 2 from Vivid Games S.A. experienced fluctuations in weekly revenue, starting at around $190 and peaking at $269 in late November. The app's downloads increased steadily, reaching 696 by late December, while active users rose from 1.3K to nearly 1.7K.

WWE Mayhem saw a significant peak in revenue in late December at $344. Weekly downloads increased towards the end of the quarter, hitting 162. Active users also grew, climbing from 228 to 335.

Boxing Star: Boxing Fight Game by THUMBAGE had its highest revenue at $173 in late November. Downloads saw an upward trend, reaching 119 by the end of December. Active users increased from 140 to 180 over the quarter.

Burrito Bison: Launcha Libre from Kongregate displayed a peak in revenue at $131 in mid-October but saw a decline towards the end of the year. Downloads dropped initially but recovered slightly, ending at 78. Active users decreased from 626 to 405.

Real Boxing: KO Fight Club, also by Vivid Games S.A., showed a steady increase in downloads, reaching 179 by late December. Weekly revenue remained relatively stable, peaking at $74 in late November. Active users rose from 76 to 147.

These insights into the performance of boxing games in New Zealand are based on Sensor Tower data, where more detailed analytics can be found.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2025